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<title>tomandersen's CGPortoflio Gallery</title>
<link>http://tomandersen.cgsociety.org/gallery/</link>
<description>tomandersen's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>MC Escher's waterfall</title>
	<link>http://tomandersen.cgsociety.org/gallery/594786</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/244406/244406_1202833600_small.jpg"><br><br>This work is part of a short I'm working in, called &quot;Ascending &amp; Descending&quot;. It is inspired in the artwork from MC Escher, who did very advanced perpective works you can confuse with CG in a time computers were still making only simple calculum tasks and were too big and expensive for having one at home. Another interesting fact is that he used lithographs and wood engravings on most of his work.<br />
<br />
This image has some paradox triangles and also gives the idea of a perpetual motion engine on the waterwheel, challenging not only geometry, but also physics with the impression of a continuous gravity that generates continous energy. It has always been a dream to me to make something with that &quot;escher's&quot; impossible feeling.<br />
<br />
The main work wasn't in modelling/rendering, but in converting isometric perspective into 3d, with the help of photoshop. I will soon make a small tutorial of how I did it and the different renders.<br />
The image I have inspired in can be viewed here: http://www.mcescher.com/Gallery/recogn-bmp/LW439.jpg<br />
Other incredible escher's works can be viewed in this page:<br />
http://www.mcescher.com/]]>
	</description>
	<pubDate>Tue, 12 Feb 2008 16:26:41 +0000</pubDate>
	</item>
	<item>
	<title>Ascending & descending</title>
	<link>http://tomandersen.cgsociety.org/gallery/594680</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/244406/244406_1202819578_small.jpg"><br><br>Another work with inspiration from the dutch artist MC Escher. This one is not as close to the original as I wanted to give it the idea of a high neverending tower, as it makes sense with my short's script with the feeling of &quot;haven't we climbed enough?&quot; that is the main idea of the short, a guy who feels bored of climbing and climbing, then wants to do anything else.<br />
<br />
The composing layers can be  and a view from the opposite angle showing the real mesh in maya can be viewed here: http://miltonandersen.blogspot.com/2008/02/breakdowns-in-ascending-descending.html]]>
	</description>
	<pubDate>Tue, 12 Feb 2008 12:32:59 +0000</pubDate>
	</item>
	<item>
	<title>Nose kiss</title>
	<link>http://tomandersen.cgsociety.org/gallery/544923</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/244406/244406_1191070847_small.jpg"><br><br>Still one of my pen drawings.<br />
I'll upload more digital ones as soon as I finish them]]>
	</description>
	<pubDate>Sat, 29 Sep 2007 13:00:50 +0000</pubDate>
	</item>
	<item>
	<title>Collorado Bulldog</title>
	<link>http://tomandersen.cgsociety.org/gallery/440361</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/244406/244406_1165961259_small.jpg"><br><br>Done on a black pen and paper and inspired by the mr big's song.]]>
	</description>
	<pubDate>Tue, 12 Dec 2006 22:07:48 +0000</pubDate>
	</item>
	<item>
	<title>Aline morais</title>
	<link>http://tomandersen.cgsociety.org/gallery/500466</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/244406/244406_1180192929_small.jpg"><br><br>Black pen drawing I did from an old magazine cover. <br />
Sadly, I still have more traditional artworks than CG, but this will change soon<br />
I hope you like it.]]>
	</description>
	<pubDate>Sat, 26 May 2007 15:22:12 +0000</pubDate>
	</item>
	<item>
	<title>Artisan hand</title>
	<link>http://tomandersen.cgsociety.org/gallery/500465</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/244406/244406_1180191923_small.jpg"><br><br>This is the hand of a sandbottle artisan in a very poor place. This kind of handcraft work is very common in northeast Brazil. Featured in my first short, Calango.<br />
I had some help on rendering this work from Pentagramma and Herbert Carlos.<br />
<br />
Critics welcome.]]>
	</description>
	<pubDate>Sat, 26 May 2007 15:05:25 +0000</pubDate>
	</item>
	<item>
	<title>Narwal render test #1</title>
	<link>http://tomandersen.cgsociety.org/gallery/463763</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/244406/244406_1171486747_small.jpg"><br><br>My first test render of my narwal work. At this stage, it seems much more like a beluga, as it's tusk isn't on the composition yet. Modelled and sculptured in zbrush, rendered in maya.]]>
	</description>
	<pubDate>Wed, 14 Feb 2007 20:59:10 +0000</pubDate>
	</item>
	<item>
	<title>Arara</title>
	<link>http://tomandersen.cgsociety.org/gallery/544925</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/244406/244406_1191070996_small.jpg"><br><br>Some watercolors<br />
Maybe I'll make some fixes through digital media on this one]]>
	</description>
	<pubDate>Sat, 29 Sep 2007 13:03:17 +0000</pubDate>
	</item>
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